Modelling Computer Game Based Educational Experience for Teaching Children about Emergencies.
Mario Rafael Ruíz VargasTelmo ZarraonandiaPaloma DíazIgnacio AedoPublished in: ICALT (2010)
Keyphrases
- computer skills
- educational games
- teaching methods
- educational software
- learning games
- primary school
- digital games
- language skills
- computer technology
- mathematics education
- digital game based learning
- game based learning
- role playing game
- computer games
- school education
- computer programming
- e learning
- educational technology
- distance education
- early childhood
- web based learning
- digital storytelling
- learning process
- teacher education
- learning design
- educational systems
- facilitate learning
- elementary school students
- rapid technological
- learning environment
- educational settings
- educational institutions
- learning analytics
- preservice teachers
- digital literacy
- learning styles
- video games
- learning tools
- teaching practices
- hong kong
- learning systems
- learning experience
- game design
- engineering education
- communication skills
- english learning
- web based teaching
- higher education
- learning technologies
- educational process
- classroom teaching
- professional development
- high school
- learning platform
- technology enhanced learning
- blended learning
- technology integration
- serious games
- project based learning
- young children
- problem based learning
- computer programs