A Comparative Usability Evaluation of Two Augmented Reality Learning Scenarios.
Alexandru BalogCostin PribeanuPublished in: SIGMAP (2008)
Keyphrases
- augmented reality
- learning scenarios
- usability evaluation
- usability testing
- eye tracking
- human computer interaction
- learning experience
- website
- learning processes
- virtual objects
- learning activities
- usability problems
- serious games
- virtual reality
- real environment
- live video
- design process
- user interface
- learning environment
- head mounted display
- learning algorithm
- learning styles
- learning content
- eye movements
- learning process
- e learning