Sujeción de objetos virtuales mediante un gesto manual usando Kinect y software libre.
Alexis Jair Urquijo-BritoAbelardo Rodríguez-LeónJuan Carlos Prince AvelinoGuillermo E. Ovanco-ChaconCarlos J. Genis-TrianaPublished in: Res. Comput. Sci. (2019)
Keyphrases
- software development
- software systems
- free open source software
- open source software
- error prone
- source code
- software tools
- semi automatic
- computer systems
- software maintenance
- software design
- software package
- commercial software
- user interface
- software architecture
- point cloud
- test cases
- software components
- human computer interaction
- software developers
- open source projects
- computer software
- software platform