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Using an open card sort with children to categorize games in a mobile phone application store.

Brendan CassidyDipti Saurabh AntaniJanet C. Read
Published in: CHI (2013)
Keyphrases
  • mobile phone
  • mobile devices
  • mobile users
  • computer games
  • mobile applications
  • mobile learning
  • game theory
  • smart phones
  • cellular phone
  • mobile games