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Feature-based texture stretch compensation for 3D meshes.
Stéphane Grabli
Kevin Sprout
Yuting Ye
Published in:
SIGGRAPH Talks (2015)
Keyphrases
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d mesh
texture mapping
view dependent
d objects
texture map
surface properties
skeleton extraction
three dimensional
texture features
shape descriptors
image features
texture analysis
texture images
geometric properties
gray level
video sequences
multiscale
computer vision