Toward Producing 3D Effects That Are Easily Viewed without Eye Strain or Fatigue.

Yuta ShiratoriTakashi IzumiKeisuke SanoYuki ShibutaMitsuho Yamada
Published in: IEICE Trans. Fundam. Electron. Commun. Comput. Sci. (2014)
Keyphrases
  • negative effects
  • eye detection
  • eye movements
  • real world
  • information systems
  • decision trees
  • high quality
  • multiscale
  • hidden markov models
  • eye tracker
  • eye gaze
  • quasi static