How to Observe Users' Movements in Virtual Environments: Viewpoint Control in a Power Wheelchair Simulator.
Abdulaziz AlshaerDavid O'HarePhilippe S. ArchambaultMark ShirleyHolger RegenbrechtPublished in: Hum. Factors (2020)
Keyphrases
- virtual environment
- viewpoint
- virtual world
- interaction model
- control system
- virtual reality
- natural interaction
- multi user
- physical environment
- user interface
- computer graphics
- virtual characters
- role play
- virtual space
- collision detection
- computer vision
- semi autonomous
- physical space
- virtual objects
- virtual humans
- virtual learning environments
- serious games
- learning processes
- virtual agents
- brain computer interface
- augmented reality
- learning strategies
- mobile robot