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The Potential of Seated and Standing Short Duration Casual Exergames to Increase Positive Affect.
Erik Berglund
Helena Orädd
Izabella Jedel
Aseel Berglund
Published in:
MindTrek (2023)
Keyphrases
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real world
e learning
case study
neural network
machine learning
genetic algorithm
decision trees
learning environment
special case
management system
affective states