Emotions for a Motion: Rapid Development of Believable Pathematic Agents in Intelligent Virtual Environments.
Carlos MartinhoAna PaivaMário Rui GomesPublished in: Appl. Artif. Intell. (2000)
Keyphrases
- rapid development
- virtual environment
- virtual agents
- virtual characters
- synthetic characters
- intelligent virtual agents
- virtual reality
- virtual world
- computer graphics
- human motion
- multi user
- agent technology
- image sequences
- interaction model
- virtual humans
- motion capture
- virtual space
- autonomous agents
- internet technology
- optical flow
- learning processes
- software agents
- multi agent
- virtual learning environments
- serious games
- humanoid robot
- information and communication technologies
- role play
- multimedia technology
- real time
- video sequences
- collision detection
- rigid body
- multi agent systems
- motion parameters
- intelligent agents
- learning process
- dynamic environments