Coded skeleton: programmable bodies for shape changing user interfaces.
Miyu IwafuneTaisuke OhshimaYoichi OchiaiPublished in: SIGGRAPH Posters (2016)
Keyphrases
- user interface
- shape representation
- shape analysis
- medial axis
- planar shapes
- skeleton extraction
- distance transformation
- shape decomposition
- general purpose
- shape descriptors
- morphological skeleton
- shape model
- shape matching
- binary images
- low cost
- shape description
- human computer interaction
- graphical user interfaces
- delaunay triangulation
- shape recognition
- shape retrieval
- user friendly
- computationally efficient
- shape variations
- perceptual grouping
- shape space
- signal processing
- object contours
- deformable models
- topological features
- distance map
- end users
- matching algorithm
- multiscale
- image sequences