Typed versus Spoken Conversations in a Multi-party Epistemic Game.
Brent MorganCandice BurkettElizabeth BagleyArthur C. GraesserPublished in: AIED (2011)
Keyphrases
- multi party
- privacy preserving
- computer games
- higher order
- game theory
- human communication
- speech recognition
- video games
- nash equilibrium
- game play
- game playing
- description language
- automatic speech recognition
- epistemic logic
- educational games
- belief change
- virtual humans
- privacy preserving data mining
- audio video
- negotiation mechanism
- reinforcement learning
- game theoretic
- virtual world
- computational intelligence
- trust relationships