A moving immersed boundary method for simulating particle interactions at fluid-fluid interfaces.
Adam O'BrienMarkus BussmannPublished in: J. Comput. Phys. (2020)
Keyphrases
- optimization algorithm
- similarity measure
- cost function
- high precision
- clustering method
- computationally efficient
- data sets
- computational cost
- prior knowledge
- synthetic data
- high accuracy
- segmentation method
- objective function
- theoretical analysis
- support vector machine svm
- detection method
- classification method
- edge detection
- detection algorithm
- experimental evaluation
- preprocessing
- computational complexity
- decision trees
- neural network