"Switch" up your exercise: An empirical analysis of online user discussion of the Ring Fit Adventure exergame.
Chien LuLobna HassanOguz Turan BurukTimo NummenmaaJaakko PeltonenPublished in: GamiFIN (2021)
Keyphrases
- user experience
- real time
- user interface
- user requirements
- online advertising
- case study
- online learning
- internet users
- user satisfaction
- high speed
- user interaction
- user queries
- user defined
- bulletin board
- group discussion
- user input
- information retrieval systems
- collaborative filtering
- information systems
- search engine
- learning algorithm