A real-time interaction strategy for virtual maintenance based on motion capture.
Gangfeng DengXianxiang HuangQinhe GaoQuanmin ZhuZhili ZhangYing ZhanPublished in: Int. J. Comput. Appl. Technol. (2014)
Keyphrases
- motion capture
- real time
- human computer interaction
- markerless
- human body
- computer animation
- augmented reality
- human motion
- virtual humans
- computer graphics
- human motion capture
- human figure
- multi view
- human movement
- virtual environment
- virtual reality
- pose tracking
- markerless motion capture
- humanoid robot
- virtual world
- motion capture data
- hand gestures
- viewpoint
- high dimensional
- motion tracking
- multi modal
- vision system
- d objects
- three dimensional
- monocular video sequences
- image processing