Effects of Environmental Clutter and Motion on User Performance in Virtual Reality Games.
Lal BozgeyikliAndrew RaijSrinivas KatkooriRedwan AlqasemiPublished in: FGE@CHI PLAY (2016)
Keyphrases
- virtual reality
- computer animation
- virtual environment
- virtual space
- computer graphics
- three dimensional
- augmented reality
- interactive virtual
- photorealistic
- virtual reality technology
- virtual world
- virtual humans
- user interface
- multi sensory
- user experience
- space time
- virtual museum
- user interaction
- optical flow
- human motion
- virtual laboratory
- visual data mining
- tangible user interface
- motion tracking