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Ray Tracing with Shared-Plane Bounding Volume Hierarchies.

Manfred ErnstSven Woop
Published in: J. Graphics, GPU, & Game Tools (2011)
Keyphrases
  • ray tracing
  • image synthesis
  • photorealistic
  • three dimensional
  • texture mapping
  • computer graphics
  • high resolution
  • vision system
  • computationally intensive
  • computer vision
  • d objects
  • virtual world