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Motion Capture Technology Supporting Cognitive, Psychomotor, and Affective-Social Learning.
Andreja Istenic Starcic
William Mark Lipsmeyer
Lin Lin
Published in:
ICITL (2018)
Keyphrases
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motion capture
social learning
human computer interaction
human body
human motion
computational models
social interaction
individual learning
human motion capture
human figure
computer animation
pedagogical agents
multi view
social psychology
computer graphics
virtual humans
learning process
motion capture data
cognitive model
human agent
machine learning
learning community
learning analytics
computer vision