An efficient three-point arc algorithm.
Ian GaltonPublished in: IEEE Computer Graphics and Applications (1989)
Keyphrases
- preprocessing
- worst case
- improved algorithm
- learning algorithm
- experimental evaluation
- detection algorithm
- high accuracy
- computational complexity
- single pass
- simulated annealing
- dynamic programming
- cost function
- search space
- experimental study
- optical flow
- computational cost
- convergence rate
- similarity measure
- linear programming
- computationally efficient
- matching algorithm
- convex hull
- memory requirements
- clustering method
- least squares
- theoretical analysis
- input data
- multi objective
- significant improvement
- evolutionary algorithm
- video sequences
- objective function
- decision trees
- image processing