Hardware-accelerated volume and isosurface rendering based on cell-projection.
Stefan RöttgerMartin KrausThomas ErtlPublished in: IEEE Visualization (2000)
Keyphrases
- volume rendering
- ray tracing
- ray casting
- direct volume rendering
- computer graphics
- volume data
- surface reconstruction
- neural network
- high fidelity
- high quality
- image synthesis
- topology preserving
- image generation
- computer vision
- range images
- photorealistic
- multi view
- image processing
- volumetric data
- projection method
- stem cell
- real time