Tools of play: coordinating games, characters, and actions while learning to play video games.
Tom SatwiczReed StevensPublished in: CSCL (2007)
Keyphrases
- video games
- quest atlantis
- game playing
- playing games
- game players
- game developers
- online game
- game design
- computer games
- educational games
- learning games
- learning process
- game mechanics
- board game
- game development
- learning systems
- game play
- digital games
- computer supported collaboration
- serious games
- games played
- general game playing
- learning experience
- imperfect information
- reinforcement learning
- game based learning
- learning scenarios
- multi user environment
- learning environment