Uniform interaction for immersive and non-immersive 3D object modelling.
Karin ConinxChris RaymaekersTom De WeyerFrank Van ReethPublished in: HCI (2) (1999)
Keyphrases
- d objects
- virtual reality
- virtual environment
- human computer interaction
- virtual world
- virtual space
- multi view
- learning environment
- viewpoint
- object recognition
- pose estimation
- multiple views
- range data
- three dimensional
- shape descriptors
- cad models
- line drawings
- d mesh
- physically plausible
- object views
- geometric models
- image contours
- topological information
- semi supervised
- control points
- computer vision
- partial matching
- cad model
- point distribution