Production of a VR Horror Movie Using a Head-Mounted Display with a Head-Tracking System.
Kenichi SeraTakashi KitadaNahomi MakiPublished in: HCI (4) (2016)
Keyphrases
- head mounted display
- augmented reality
- virtual reality
- live video
- virtual objects
- gaze contingent
- gaze estimation
- field of view
- virtual environment
- human computer interaction
- head mounted
- real time
- real scenes
- three dimensional
- computer graphics
- eye tracking
- real environment
- virtual world
- user interface
- stereoscopic video
- standard pc