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A Skin Pressure-type Grasping Device to Reproduce Impulse Force for Virtual Ball Games.
Kazuma Yoshimura
Naoya Isoyama
Hideaki Uchiyama
Nobuchika Sakata
Kiyoshi Kiyokawa
Yoshihiro Kuroda
Published in:
VR Workshops (2022)
Keyphrases
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force feedback
vision system
table tennis
virtual environment
virtual reality
video games
game theory
laser pointer
image processing
face recognition
human computer interaction
image restoration
game theoretic
online game
skin surface