Non-Photorealistic Walkthroughs Using Flash.
Roman ZenkaPavel SlavíkPublished in: WSCG (Posters) (2004)
Keyphrases
- photorealistic
- computer graphics
- virtual reality
- hand held
- highly accurate
- d scene
- range images
- image acquisition
- image space
- complex scenes
- ray tracing
- point cloud
- facial expression synthesis
- vision system
- texture mapping
- image based rendering
- dynamic scenes
- rendered images
- high speed
- photorealistic rendering
- high quality
- real time
- virtual environment
- multiview geometry
- range scans
- machine learning
- object detection
- computer vision
- image processing
- moving objects
- optical flow
- state space
- high accuracy
- multi view