A Large-Scale Feasibility Study of Screen-based 3D Visualization and Augmented Reality Tools for Human Anatomy Education: Exploring Gender Perspectives in Learning Experience.
Roghayeh Leila BarmakiKangsoo KimZhang GuoQile WangKevin YuRebecca PearlmanNassir NavabPublished in: CoRR (2023)
Keyphrases
- augmented reality
- learning experience
- e learning
- mobile learning
- learning tools
- learning process
- mixed reality
- learning games
- learning styles
- learning outcomes
- virtual reality
- human computer interaction
- medical images
- computer based learning
- virtual objects
- learning preferences
- video games
- real environment
- virtual learning environments
- hong kong
- real scenes
- camera tracking
- user interface