Sphere Saber: A Virtual Reality Exergame to Study Age-Related Differences in Selective Visual Attention and Information Processing.
Lukas OberfrankLucie KruseFrank SteinickePublished in: SUI (2023)
Keyphrases
- information processing
- virtual reality
- visual attention
- virtual environment
- cognitive processing
- computer graphics
- age related
- human brain
- eye movements
- virtual reality technology
- cognitive architecture
- saliency map
- augmented reality
- statistically significant
- virtual world
- artificial intelligence
- higher level
- focus of attention
- decision making
- data mining