Toward Visualization for Games: Theory, Design Space, and Patterns.
Brian BowmanNiklas ElmqvistT. J. Jankun-KellyPublished in: IEEE Trans. Vis. Comput. Graph. (2012)
Keyphrases
- design space
- design parameters
- video games
- response surface
- design process
- design space exploration
- bounded rationality
- search space
- design choices
- visualization tool
- learning theory
- computer vision
- learning environment
- data analysis
- design tools
- design patterns
- data mining
- computer games
- virtual reality
- mobile devices
- trade off