Work-in-Progress- - Is Virtual Reality Simulation Ineffective for Skill Acquisition Training?
Museok JeongSungmin LimTaehyeong LimJeeheon RyuPublished in: iLRN (2021)
Keyphrases
- virtual reality
- skill acquisition
- virtual training
- virtual environment
- virtual humans
- cognitive load
- three dimensional
- computer graphics
- augmented reality
- computer animation
- scientific inquiry
- virtual world
- cognitive architecture
- virtual laboratory
- virtual reality technology
- computer generated forces
- collaborative virtual environments
- virtual museum
- individual differences
- learning environment
- image processing
- e learning
- computer vision
- interactive virtual
- simulation model
- intelligent tutoring systems
- knowledge acquisition
- visual data mining
- multimedia
- high speed railway
- multi sensory
- virtual reality environments
- tangible user interface
- machine learning