PBL Methodologies with Embedded Augmented Reality in Higher Maritime Education: Augmented Project Definitions for Chemistry Practices.
Carlos Efrén Mora LuisReyes Carrau MelladoBeatriz Añorbe DíazPublished in: VARE (2013)
Keyphrases
- augmented reality
- project based learning
- problem based learning
- case study
- curriculum design
- learning games
- learning processes
- virtual objects
- high school
- virtual reality
- mixed reality
- educational settings
- face to face collaborative learning
- computer assisted
- higher education
- human computer interaction
- real scenes
- learning environment
- information and communication technologies
- collaborative learning
- teaching practices
- head mounted display
- real environment
- distance learning
- artificial intelligence
- secondary school
- e learning
- real world
- expert systems
- molecular structures
- learning community
- professional development
- mobile learning
- data collection
- live video
- camera tracking
- tangible interaction