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A calibration method of human arm or leg for dynamic animation and haptic rendering.

Takeshi OhtsukiRitsu ShikataHiroshi Noborio
Published in: IROS (2003)
Keyphrases
  • calibration method
  • computer graphics
  • human arm
  • camera calibration
  • multi camera
  • virtual environment
  • computer vision
  • user interface
  • semi supervised
  • frame rate
  • motion capture
  • robotic arm