TetSphere Splatting: Representing High-Quality Geometry with Lagrangian Volumetric Meshes.
Minghao GuoBohan WangKaiming HeWojciech MatusikPublished in: CoRR (2024)
Keyphrases
- high quality
- volume visualization
- three dimensional
- volumetric images
- volume rendering
- triangle mesh
- d mesh
- low quality
- volume data
- multiresolution
- ray casting
- geometric models
- optimal solution
- image quality
- depth map
- ground truth
- high resolution
- graphics hardware
- arbitrary topology
- relaxation algorithm
- star shaped
- volumetric data
- geometric information
- numerical methods
- higher quality
- deformable models