Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting.
Zeyu YangHongye YangZijie PanXiatian ZhuLi ZhangPublished in: CoRR (2023)
Keyphrases
- photorealistic
- dynamic scenes
- image based rendering
- real time
- graphics hardware
- texture mapping
- video camera
- space time
- computer graphics
- hand held
- multi view
- photorealistic rendering
- virtual reality
- vision system
- volume rendering
- d scene
- moving objects
- multiple cameras
- image space
- highly accurate
- background subtraction
- motion segmentation
- video sequences
- complex scenes
- rendered images
- range images
- multiple views
- view synthesis
- image acquisition
- virtual environment
- point cloud
- image processing