A meta-analysis of research on digital game-based science learning.
Yu-Ling TsaiChin-Chung TsaiPublished in: J. Comput. Assist. Learn. (2020)
Keyphrases
- meta analysis
- science learning
- digital educational games
- science education
- student learning
- microarray data
- pilot study
- learning environment
- elementary school
- technology enhanced
- learning tools
- science instruction
- learning systems
- high school students
- concept mapping
- gene expression profiles
- virtual world
- machine learning