Real-Time Acoustic Modeling for Distributed Virtual Environments.
Thomas A. FunkhouserPatrick MinIngrid CarlbomPublished in: SIGGRAPH (1999)
Keyphrases
- virtual environment
- real time
- virtual reality
- haptic feedback
- virtual world
- interaction model
- computer graphics
- real environment
- multi user
- distributed systems
- collision detection
- learning processes
- serious games
- physical environment
- virtual characters
- control system
- three dimensional
- computer vision
- virtual learning environments
- vision system
- virtual space
- virtual objects
- physical space
- role play
- real world