Virtual Reality as a tool for active learning and student engagement: industrial engineering experience.
María Ileana Ruiz-CantisaniFabiola del Carmen Lima-SaguiNancy Aceves-CamposRicardo Ipiña-SifuentesElvira G. Rincón FloresPublished in: EDUCON (2020)
Keyphrases
- virtual reality
- active learning
- industrial engineering
- student engagement
- virtual reality technology
- virtual environment
- computer graphics
- virtual world
- three dimensional
- computational intelligence
- hybrid learning
- learning algorithm
- learning strategies
- virtual learning environments
- interactive virtual
- computer science education
- virtual reality environments
- virtual training
- collaborative virtual environments
- paradigm shift
- virtual humans
- video games
- fuzzy logic
- artificial intelligence