Login / Signup
Perception of collisions between virtual characters.
Sybren A. Stüvel
A. Frank van der Stappen
Arjan Egges
Published in:
Comput. Animat. Virtual Worlds (2017)
Keyphrases
</>
virtual characters
virtual environment
emotional state
social interaction
embodied conversational agents
serious games
cognitive architecture
crowd simulation
decision making
virtual humans
pedagogical agents
artificial intelligence
social networks
computer graphics
virtual reality