Assessing the Learners' Motivation in the E-Learning Environments for Programming Education.
Yasuhiro TakemuraHideo NagumoKuo-Li HuangHidekuni TsukamotoPublished in: ICWL (2007)
Keyphrases
- programming education
- learning environment
- programming course
- programming concepts
- computer software
- secondary school
- learning experience
- e learning
- learning resources
- learning systems
- instructional strategies
- learning technologies
- learning process
- teaching materials
- learning activities
- learning processes
- collaborative learning
- learning materials
- learning strategies
- learning styles
- learning scenarios
- learning outcomes
- language learning
- mobile learning
- student learning
- open source
- expert systems