Developing accessible robots and playful activities for children with disabilities: : Multidisciplinary Guidelines for developers, reviewers, educational professionals and researcher.
Serenella BesioAndrea BonariniPublished in: DSAI (2022)
Keyphrases
- design guidelines
- user groups
- computer science
- educational games
- end users
- educational software
- practical guidelines
- mobile robot
- multi robot
- information science
- educational activities
- educational process
- software engineers
- educational material
- development efforts
- information technology
- lifelong learning
- information systems
- e learning
- program committee
- primary school
- issues and trends
- team members
- open source
- user interface
- pilot study
- robotic systems
- inquiry learning
- case study
- educational video games
- young children
- game design
- software developers
- design principles
- video games
- software development