Level Design Patterns in 2D Games.
Ahmed KhalifaFernando de Mesentier SilvaJulian TogeliusPublished in: CoG (2019)
Keyphrases
- design patterns
- learning games
- software engineering
- object oriented
- design principles
- database driven
- specific problems
- software design
- software architecture
- game theory
- metamodel
- design rationale
- software systems
- video games
- nash equilibrium
- ontology driven
- machine learning
- structural patterns
- usage scenarios
- process model
- nash equilibria
- multi agent systems