Maze commander: a collaborative asynchronous game using the oculus rift & the sifteo cubes.
Pejman SajjadiEdgar Omar Cebolledo GutierrezSandra TrullemansOlga De TroyerPublished in: CHI PLAY (2014)
Keyphrases
- game theory
- computer games
- idea generation
- game playing
- game theoretic
- collaborative learning
- video games
- pursuit evasion
- game play
- game based learning
- perfect information
- serious games
- educational games
- asynchronous communication
- geographically dispersed
- monte carlo tree search
- search algorithm
- asynchronous discussion
- optimal strategy
- game design
- multi user
- data cube
- knowledge sharing
- online game
- digital games
- nash equilibria
- collaborative environment
- imperfect information
- game players
- learning tools
- two player games
- evaluation function