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Disaster scene reconstruction: modeling and simulating urban building collapse rubble within a game engine.
Alexander Ferworn
Scott Herman
Jimmy Tran
Alex Ufkes
Ryan McDonald
Published in:
SummerSim (2013)
Keyphrases
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scene reconstruction
game engine
multi view
bundle adjustment
game development
serious games
fundamental matrix
structure from motion
object recognition
image based rendering
scene structure
view synthesis
game play
urban areas
camera calibration
camera motion
least squares