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Making Lifelogging Usable: Design Guidelines for Activity Trackers.
Jochen Meyer
Jutta Fortmann
Merlin Wasmann
Wilko Heuten
Published in:
MMM (2) (2015)
Keyphrases
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design guidelines
lifelog
educational games
design issues
design principles
user interface
visual analytics
human activity recognition
design process
object tracking
human activities
data mining
case study
user groups
interface design