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Body motion design and analysis for fighting game interface.
Pujana Paliyawan
Kingkarn Sookhanaphibarn
Worawat Choensawat
Ruck Thawonmas
Published in:
CIG (2015)
Keyphrases
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user interface
statistical analysis
image sequences
data analysis
virtual world
design process
computer games
spatio temporal
image analysis
human body
motion analysis
motion patterns
motion capture
current status
human computer interface