On the Applicability of Remote Rendering of Networked Virtual Environments on Mobile Devices.
Peter QuaxBjorn GeunsTom JehaesWim LamotteGert VansichemPublished in: ICSNC (2006)
Keyphrases
- virtual environment
- mobile devices
- computer graphics
- remote server
- virtual reality
- mobile phone
- virtual world
- real time
- context aware
- multi user
- mobile learning
- smart phones
- physical environment
- learning activities
- virtual humans
- high fidelity
- virtual characters
- learning processes
- synthetic characters
- virtual training
- virtual objects
- collision detection
- multimedia
- virtual space
- role play
- virtual learning environments
- three dimensional