Curvature-based stroke rendering.
Suguru SaitoAkane KaniYoungha ChangMasayuki NakajimaPublished in: Vis. Comput. (2008)
Keyphrases
- computer graphics
- high fidelity
- ray tracing
- real time
- image generation
- texture mapping
- image synthesis
- image based rendering
- graphics hardware
- d scene
- pulmonary nodules
- surface features
- high quality
- daily living
- view dependent
- volume rendering
- cluster of workstations
- photorealistic
- chinese characters
- affine invariant
- shape representation
- shape descriptors
- d objects
- high resolution
- three dimensional
- real time rendering
- case study
- computer vision