Augmented immersion: video cutout and gesture-guided embedding for gaming applications.
Tam V. NguyenJose SepulvedaPublished in: Multim. Tools Appl. (2016)
Keyphrases
- virtual environment
- video data
- multimedia
- video content
- video sequences
- video streams
- video objects
- virtual reality
- space time
- video clips
- real time
- gesture recognition
- virtual world
- video analysis
- video database
- spatial and temporal
- vector space
- video surveillance
- key frames
- hidden markov models
- human actions
- object tracking
- image sequences
- computer vision