Going anywhere anywhere: Creating a low cost portable immersive VE system.
Eric R. BachmannMichael A. ZmudaJames CalusdianXiaoping YunEric HodgsonDavid WallerPublished in: CGAMES (2012)
Keyphrases
- low cost
- virtual reality
- virtual environment
- low power
- learning environment
- virtual world
- real time
- multi user
- data acquisition
- single chip
- human computer interaction
- learning experience
- digital camera
- immersive virtual environments
- website
- highly efficient
- search engine
- mixed reality
- neural network
- bayesian classifiers
- bayes classifiers
- data sets