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Smart Icebreaker: basic design for a serious game that promotes intimacy among group members.

Je-ho OhSe Beom OhJiwon MoonJung Eun YooDo-Hyeong KimYoung Yim DohChungkon Shi
Published in: VRCAI (2013)
Keyphrases
  • group members
  • serious games
  • design principles
  • case study
  • collaborative problem solving
  • database
  • databases
  • design process
  • group learning
  • game engine
  • functional roles