Student rules: Exploring patterns of students' computer-efficacy and engagement with digital technologies in learning.
Sarah K. HowardJun MaJie YangPublished in: Comput. Educ. (2016)
Keyphrases
- student engagement
- computer programming
- learning process
- digital technologies
- learning gains
- learning environment
- student participation
- learning opportunities
- high school students
- computer literacy
- computer lab
- undergraduate students
- student learning
- helping students
- university level
- educational settings
- teaching materials
- teaching methods
- college level
- learning outcomes
- concept maps
- learning analytics
- teacher education
- science education
- computer skills
- digital libraries
- student achievement
- learning styles
- learning community
- peer assessment
- learning achievement
- e learning
- concept mapping
- tutoring system
- mobile learning
- science learning
- programming course
- learning sciences
- blended learning
- learning content
- learning scenarios
- statistically significant
- higher education
- learning experience
- learning systems
- collaborative learning
- school education
- learning algorithm