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When Every Millisecond Counts: The Impact of Delay in VR Gaming.
Saeed Shafiee Sabet
Ragnhild Eg
Kjetil Raaen
Muhammad Oasim
Michael Riegler
Pål Halvorsen
Published in:
QoMEX (2022)
Keyphrases
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virtual environment
virtual reality
high impact
real time
data sets
case study
multiscale
multi agent
scheduling problem
computer games
critical path
user perceived